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Genre Templates

The Gx402 SDK provides pre-built payment logic templates for common game genres, allowing developers to quickly implement monetization strategies tailored to their game type.

3.1.1 Battle Royale / Shooter Games

Use Cases:

  • Match entry fees (0.100.10 - 5.00)
  • Cosmetic skin purchases
  • Battle pass progression unlocks
  • Weapon/character upgrades

Template Features:

  • Escrow system for prize pool accumulation
  • Auto-distribution to winners based on ranking
  • Team-based payment splitting
  • Tournament bracket integration

3.1.2 RPG / Adventure Games

Use Cases:

  • Premium dungeon access
  • Rare item drops (loot boxes with transparent odds)
  • Experience boosters
  • Inventory expansion

Template Features:

  • Item ownership via NFT minting (optional)
  • Crafting system with material costs
  • Player-to-player marketplace settlement
  • Quest reward automation

3.1.3 Casino / Skill-Based Betting

Use Cases:

  • Poker/blackjack buy-ins
  • Sports prediction contests
  • Daily fantasy sports lineups
  • Roulette/slots wagers

Template Features:

  • Provably fair random number generation (Chainlink VRF)
  • Smart contract escrow for bet matching
  • Instant payout on win conditions
  • Regulatory compliance hooks (KYC/AML)

3.1.4 Idle / Clicker Games

Use Cases:

  • Time skip purchases (0.010.01 - 0.10)
  • Auto-clicker upgrades
  • Prestige system unlocks
  • Ad removal

Template Features:

  • Subscription model support (recurring payments)
  • Bulk purchase discounts
  • Loyalty rewards tracking
  • Cross-device progression sync

3.1.5 Puzzle / Casual Games

Use Cases:

  • Extra lives/continues
  • Level unlocks
  • Power-up purchases
  • Hint systems

Template Features:

  • Consumable inventory management
  • Daily reward mechanics
  • Social gifting (send items to friends)
  • Video ad hybrid model

3.1.6 MMO / Social Games

Use Cases:

  • Guild creation fees
  • Server hosting costs
  • Event participation
  • Virtual land/property

Template Features:

  • Guild treasury management
  • Resource sharing between players
  • Auction house settlement
  • Rental income automation